So much potential! Amazing as it stands. – Stormblades Review

This game in of itself is fantastic. I’m one of those people who will jump onto a game, love it for a while, then move onto another game genre. While I admittedly did this at first, I’ve found myself enamored with this game each time I’ve returned to it. This game has the makings of a full franchise in it, especially if it became a hack-and-slash game along the lines of Devil May Cry or God of War. There are just so many aspects here that could be expanded upon and added to, especially the story. I would definitely pay some money to play that. As for the game itself as it stands, it is phenomenal. I love the character’s design, so costumes aren’t an issue with me (though some have requested it), even though I’m the type of guy who loves choosing costumes and designs. The sword purchasing and leveling systems are simple and unobtrusive, letting you get into the action for a good amount of time before having to purchase a new sword to give you an edge (pun partially intended). The combat system is 90% responsive (sometimes it mistakes my dodges for swings, and vice versa), but if you’re a decent finger-slasher (play infinity blade. It’s similar to this style of gameplay), it won’t be a big issue at all. I recommend upgrading your sword’s abilities once or twice, then just saving your currency for the best sword in the shop. The dispersion of essence and life stones is pretty fair, and if nothing else you can farm older levels for essence to buy stuff. Enemy tactics become simple to read after a while, but that doesn’t mean it gets boring. Many enemies change up their attacks depending on how you’re slashing at them (the shield golems especially). In total, this game is absolutely worth it, and I would love to see it grow into a franchise of its own, particularly as a hack-and-slash game. A real steal.
Review by Brick Jedi on Stormblades.

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