A true review of the game – COMIC BOY Review

I don’t understand why so many people hate on the game for the character. So many other games and movies reference other games and characters and pay homage to them, and we all laugh and enjoy it. It gives a more fun feel when we can connect to a character or compare it to something else. Just because something looks similar to something else does not mean that it is plagiarizing or stealing, and besides, in what other ways does this character resemble Calvin, besides some similar appearances. The game reviews are supposed to be based on how enjoyable the game is and whether it’s worth playing. :) so if you want a real, honest review of the game, read on. I think the game is fun. There’s a few bugs here and there, but it’s an exciting game and full of surprises. I love how you have each level not the same every single time you retry. It makes for a ever changing game and no rote ness to the game. I really enjoy the various bosses and their challenges and appearances that startle me every time. The deaths of the characters are fairly hilarious. The platforming of the characters is pretty good quality, but like some have said, some things aren’t the most clear. For instance, I wasn’t aware for a while that you could slam on other creatures to get ink, and then also which creatures I could slam and which I can’t. I also didn’t know that having so much ink could function as a Star from Mario, making you invincible. I also didn’t realize the way to escape the blob monster for quite a while as it wasn’t clear. Perhaps you could include the monster in some sort of intro level where you teach the person what you need to do. Either way, trying to escape that blob monster makes things fun. :) In my opinion, there are some things that you could improve upon, if you developers read this. For one, I would really appreciate a restart level button in the pause menu, rather than going back to the menu and back into the level. For convenience sake, it would be easier. I also dont like how sometimes you slam through the bones into the water of the ice and beach worlds, making it impossible to slam down. It also would be nice if the brains speech bubble above the zombies could be made clear that it isn’t a monster that you have to avoid. Also, when you have an object on the edge of a wall, and you have to double jump to avoid hitting the object to turn around, it’s rather difficult to do for the character because of the wall, it feels a bit clumsy. Perhaps you could have it do a Mario-esque wall jump-kick? I really appreciate the art and art style. I like looking at the character and being reminded of various comics. It might look similar to Calvin strictly in terms of hair style and face, but it helps me connect with the character and feel like I’m powering a real Sunday funnies character through a life or death situation. Something I would love to see in the game is the intro you include in the App Store preview of the game where the blob comes out of the comic and eats comic boy, including that video snippet in the game itself to build on the story. Also perhaps some more variance in the background of the game would be good. The background art is great and I love the occasional dead polar bear with its legs up, but I think it could be more interesting. But not too cluttered. Overall it’s a solid game in terms of the gameplay itself, it’s diverse in the levels and always exciting, and it’s just fun. Tbh, I always play games with the sound off so sorry if I am not able to give a better review on it. But it’s one of the more enjoyable platformers on mobile I’ve played in a while, and I’ve spend hours on it, and still plan on finishing the game. It has a lot of potential, and was a great idea for a game. Keep it up ? 5/5 stars.
Review by flamingjazz on COMIC BOY.

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