Electroman’s Plot (review at end) – Geometry Dash Review

I have an idea for a plot to Electroman Adventures. It uses GD assets tho. Electroman is watching his favorite TV show. Then, a news broadcast interrupts the show and the icon above his head (which will later become his health meter) changes from Easy to Normal. The news broadcast explains that all over the world, electronics have been going missing. Over time, the icon changes, and ends up at the Insane icon. Then, Electroman busts through the wall of his house and goes of to save the electronics. As he busts through the wall, this soundtrack (the main theme) plays. The health meter starts at Insane, or max health, and ends at Easy, or no health. If Electroman’s icon gets to Easy again, then he joins the electronic-stealer’s ranks because his anger has been depleted. Nice plot for a future RobTop game, huh? The soundtrack would be entirely composed of GD tracks, because that music is just so awesome. REVIEW TIME! This game is just so great. I sneak my phone on the bus at school to play it. My current best at Fingerdash is 24%. I have found some secrets from the Vault, too. Here are the answers. The one where you remove the start and it is even is Seven. With the capital. Your reward for that one is the Finn cube. The witch and shinies one is however many stars you have. At the time, I have 17, so I would’ve entered 17. I forgot what the reward for that one is. To unlock a secret cube, you enter Brain Power at any time. With the space and capitals. To play The Challenge, just enter at any time, The Challenge. If you beat The Challenge, the locked door in the bottom-right corner will open. I’m done now.
Review by nintendo play er on Geometry Dash.

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