New update, nominal improvement – Dragon Hills 2 Review

The latest update — mostly the addition of two new permanent dragons — helps this game out a bit. This game still feels like it spends most of its time punishing the user for playing it. Massive frame rate issues playing it on a 2017 iPad. Lots of camera tracking issues — when using homing missiles or when bosses explode, the camera shifts focus away from your character making it almost impossible to see what you’re doing. In other instances, especially when you pick up speed, the camera pushes way to far ahead of the player, so you can barely see where you’re at on screen. It’s still absolutely ridiculous that power ups are only activated if they touch the head of your dragon, but enemies can do damage by hitting any part of your dragon. And the pacing of each level is still clunky, not nearly as smooth and fast as the original. Plus... there’s still no endless mode. It just feels like this developer completely misunderstood what made the first Dragon Hills so much fun.
Review by tanookisuit_ty on Dragon Hills 2.

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