Too Many Conditions – EvoCreo™: Pocket Monster Like Review

To the developers - Overall great game. But it’s seriously ridiculous how often your monster gets hit with a condition. Like, really really ridiculous. I read your Wiki post about how you guys said you wanted to create the battle format in a strategic way. I feel like the conditions make it opposite. All you have to do is get a monster that can cause burn, or poison, or bleeding, or even all 3. And then you can just chill and watch the monster you’re fighting kill itself. That’s pretty...stupid. Change your in-game coding to make conditions less dominating, and you’ll have an A+ game on your hands.
Review by cjtrillo on EvoCreo™: Pocket Monster Like.

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