Used to be fun – Mighty Battles Review

This game was tons of fun when I started playing. However, then I got up to division 4, where it was nearly impossible to find good battles. I know you can’t win them all, but you shouldn’t be loosing 75% of your matches, especially when you won most up to a certain level. It has become close to impossible to level up, which is not a good thing in a game where one level gives a clear advantage. Certain units are also far to overpowered. The “Brick wall” is difficult to defend against, and can wipe out your base far easier than any other unit, especially with the new shield system. Also, the Jack really shouldn’t be able to capture a shielded unit. Speaking of the new shield system... the new shields are just stupid. They make it almost impossible to defend against an attack, and make it all too easy for one push to completely destroy your base. The new matchmaking system, designed to “balance” battles, just makes the already annoying matching process worse. Battles should be based on player level more than medals, especially when someone one rank higher than you has a very clear advantage. In addition, the “balancing” of the Brick wall is useless, the Rocket turret isn’t really that much more effective, and the EMP isn’t much more useful than before. In conclusion, the developers took a good game and just... completely ruined it. What used to be a very fun game took a turn for the worst, and I’ve decided to just stop playing. Note to the developers: Congrats guys! In a couple short months you have completely ruined an originally great game!
Review by Roge Squadron2 on Mighty Battles.

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