Pretty good game but no room for error – Tiny Guardians Review

The fighting and leveling up systems are intriguing, but you have to play PERFECTLY with no errors or harm to the Summoner or you don’t get 3 stars. That, and your ranged units tend to go in for CQC which is not their purpose and it leaves the Summoner open to enemies from behind. Players are going to have errors again and again unless they pour hours into this game so maybe have some wiggle room for achieving 3 stars, maybe not put the 3rd star all the way at the end of the bar or make tougher monsters be worth more points.
Review by HossIV on Tiny Guardians.

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