Getting Somewhere – WDAMAGE: Car crash Engine Review

Quite an odd thing to find a game that is just a vehicular simulator with reasonable crashes, and this is it. The map selection is decent, but some lag the game for some reason, but in all it is still fun. It does have issues though. If you fix or add anything, here's my two cents: 1. Instead of having all of the car deform at a certain rate, you could divide the car into multiple hitboxes using gameobjects and set a higher deformation level for certain areas. 2. Fixing some of the cars would be key in improving the game. The Bigbis has black lights which looks quite odd, a few cars don't have deformation, such as the Sil, Onest R2, and the main chassis of the Smoke doesn't deform. 3. I know most of the maps are probably bought assets, but I don't really like any of them. The city is really small, and the other maps are... Odd I will say. 4. Pausing the actual game would be nice as it is annoying not being able to. 5. Instead of restarting the level, I'd like to have a button to reset the car so I don't have to fix it by restarting. 6. A better variety of skins and paint jobs would be much appreciated. 7. And lastly, if you add a few new cars, I'd like to see a sedan, and maybe a van and a truck too. Keep it up, this game has great potential.
Review by Racedriver43 on WDAMAGE: Car crash Engine.

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