Don't even bother. – AirFighters Combat Flight Sim Review

Everything is super unrealistic. The flight dynamics are sort of realistic, but in the end it's a watered down kids version of all the other great simulators out there. I mean, come on. You get infinite flares. The F-16 is more maneuverable than the F-22 in this simulator. In REAL LIFE, the F-22 can turn about 90 degrees in half a second at the right speed. The F-16 can't do that in real life. The F-22 can't do that here. The F-16 can. Fix your flight engine, Rortos. No numbers and aerodynamic qualities were factored in. Only weight, thrust, and maybe wing area were truly factored in. The aircraft carrier landings are too easy, too. Much too easy. Flaps don't affect anything, hook comes out automatically, hell for anyone who cares about naval aviation. And you have to pay to actually dogfight and have anything other than the F/A-18E. Endless cycle of bulls**t. The lock ranges and weapon ranges are beyond unrealistic. The AIM-54 Phoenix (air to air missile) range is still classified at over 100 nautical miles. In this simulator, they give it 4.3 nautical miles. What is wrong with you, developers? Another air to air missile, the AIM-9X, has a real life range of over 20 nautical miles. 2.2 nautical miles in this clusterf**k of a simulator. The AIM-120D AMRAAM (advanced medium range air to air missile) has a range of about 90 nautical miles. Just 4 miles in your stupid GAME, NOT to be mistaken for a simulator. One more mistake made in this sad mistake of a simulator. There's no point. No reason to strike the oil field, no reason the SAM is on your tail, no reason to use your missiles, no objective. Just a plane, weapons, a flat world with bad graphics, and a target you have no reason to destroy. Most advanced mobile combat flight simulator? Don’t make me laugh. Don't even bother.
Review by .SG4. on AirFighters Combat Flight Sim.

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