Greed – The Walking Dead No Man's Land Review

I have been playing this game for a year now and it seems that every improvement is geared to make more money. For instance, you used to be able to change players outfits and some were free and multiple ones available, now you have a choice of 4 and they all cost gold. There is a weekly challenge and every week I would purchase full gas and double XP points for 24 hours and play steadily because after each mission you win, you get three crates as a reward, so starting out on level 13 for example I would play up until I could go no further which would be around level 23. This would give me the chance to receive lots of XP points to improve my players gear and weapons. Now to cater to the higher end players who don’t need to build up gear they have passes they force on you, so instead of starting at level 13 it’s 18 making the purchase of double XP points useless and now taking forever to build up gear and weapons unless you spend money on gold. I still enjoy the game but don’t see myself playing much longer. The passes should have been optional, pretty simple stuff.
Review by Jabberwockie475 on The Walking Dead No Man's Land.

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