Fun, but could be improved – AirFighters Combat Flight Sim Review

After playing for some months and as the current point leader in dogfight and world supremacy, here are my suggestions for improvements: 1. Chaff button in dogfight mode still has a few seconds delays, which will result in being killed if there are several missiles very close to one another since there is insufficient time for the chaff button to react. Real chaff, if you watch the Red Flag DVD, is continuous in bursts. You should allow continuous chaff by holding down the button or allow one to dispense as quick as firing multiple missiles. 2. When landing on a carrier or at base, you should allow one to switch weapon sets. In reality, this is what one would do to adapt to changing target decks. 3. F-22 seems to be detected too easily by enemy radar. This is supposed to be the stealthiest fighter in the world, yet I see no difference in being detected from the f-35. 4. You should have some mechanism that allows one to play without an internet connection like when flying on a plane without WiFi. 5. Make the subscription for world supremacy and dogfight one year instead of monthly. 6. In dogfight mode, sometimes the missiles (I use the AIM 120) don’t lock unless you dwell on top of the target for maybe 0.5 sec while most times, it’ll get a lock even if the cursor is maybe an inch away from the target or more as you sweep in a circle. This needs to be fixed.
Review by Eagle Nine Zero on AirFighters Combat Flight Sim.

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