Why so many changes? – FLAME VERSUS BLAZE Review

The latest version changed what already worked. The cute white puffballs became brown ugly armadillo things, the strong sleek wolves became healing blue butterflies. Why? I understand changing the plant in the center of the map (although the new giant caterpillar thing is also ugly and perhaps too hardy) because plants didn’t have much of an impact. But why keep the plant at the bottom of the map then? The bottom is so far away from the rest of the action, shouldn’t *it* have the big baddie so people have more incentive to go there?
Review by Ennaburning on FLAME VERSUS BLAZE.

All FLAME VERSUS BLAZE Reviews


Other Reviews