100% amazing (unit suggestions included) – Warbits Review

Tactically and strategically superior to Advance Wars. No issues to report. Here are some unit suggestions: Assault scout unit that can either move twice or attack and move. Low armor, medium attack Area of effect mech transport unit that deals damage to all adjacent enemy units when it arrives at a location. Deals more damage when "loaded" with an infantry unit who is manning the guns. Elite ranger unit, which goes into stealth mode when in the mountains. More expensive than the regular ranger. A ballista-type unit that automatically fires a shot on the first unit that enters its firing radius, cannot actively fire if it has already shot during the opponents turn. Mine-deployment mech. Three land mines thAt can be "unloaded" on the ground and triggers when an enemy ground unit rolls over it. Great for laying traps in the brush. A ballista unit that fires a weaker shot than the standard, but strikes a radius of 2x2 damaging all, ground units within the 4 tiles.
Review by Eraywrah on Warbits.

All Warbits Reviews


Other Reviews