A Great Start – Agent Aliens Review

5/24/17 This game has a lot of potential. Really, it does. And right now, it still has the potential to be extremely fun. I got this game just as a quick time passer for traveling and quickly got sucked into trying (quite fruitlessly for a while) to beat Sector 1. As a fan of bullet hell games, which in tandem with Mario-esque platformers seem to be the basis for this game, I can attest that this game is pretty difficult. However, it's not as hard as people make it out to be. You can beat the levels with no existing power ups, and the spikes only deal 10 damage which then give you an option to do a "save jump" by refreshing upon a hit. I don't have a real issue with the iap either. It can be avoided (granted, with a crap ton of effort, I digress, but still), and to unlock the story, you have the ability to only pay $5. It's not a terrible price. However, the controls are..... not good. At all. The worst movement glitch him my opinion is the auto movement lock. If you preform an action such as entering a door or picking up a power up and your movement button is pressed down, when you exit there is a chance that it will STILL be held down. This can cause you no harm, or it can cause you to run into a pit of spikes. Luckily, it isn't terrible to adapt to, but the fact that I have to anticipate and provide a manual solution to a game's flaw with great accuracy to avoid death is disappointing. I am also not a fan of how sensitive the joystick is. With this game only having one movement speed, having such a sensitive joystick has made me careen into spikes more times than I care to admit. As a personal preference, I would love to see a lessened intensity on the joystick, as for the players to have to push it farther in the direction they want to go before it registers. Will I recommend this game to people? Yes, if they enjoy the genre. Will I continue to play this game? Yes, I will. Will I buy the rest of the story? Probably not. The bugs, while not game-breaking, are still quite a large issue for a game that is basically asking players to pay for progress. If these bugs are fixed in a later update, I will come back here and edit my review. However, for the time, it stands at 4 stars. 5/25/17 I am very impressed with the developer at the moment. Not only is the main movement bug that I was worried about fixed, but the developer took time out of their day to address my concerns and make me feel like a valued player. The controls still feel a little bit off, but I can't really identify a point that makes it off, so it might just be me. Not only the quick addressing of issues but the response to a potential customer (which is quite lacking these days, sadly) has definitely earned this game a fifth star.
Review by CloverVedaJove on Agent Aliens.

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