A bit worse than a typical survival game – Don't Starve: Shipwrecked Review

To be honest, I have a hard time getting in to the Don't Starve series because there is no story, objective, and the game is generic in its design. After playing many survival games, I noticed that this game uses the same formula as the thousands of survival games that came out in recent memory. Just like every other survival game out there, you collect wood and stone to make tools and gather one ore; gold to get science kits. These science kits are basically a crafting table where you can create more tools and armor. I have seen thousands of games with the same sense of progression as this game. This game in particular irks me because: 1. When you go to generate a world, it takes a very long time to generate even a small (default) world. It takes over 15 minutes to generate it which is long time considering that it regenerates the map every time you die. 2. There are hardly any customization options in this game, unlike its predecessor. In the original Don't Starve game, you could build a farm, a house, and explore caverns with wicked flora and fauna within. In this game, it is just the boring open sea where there is hardly anything to create or explore. 3. Just like the original Don't Starve, the controls are finicky.
Review by Tae98Lily on Don't Starve: Shipwrecked.

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