Desperately needs MFi controller support – Hyperburner Review

The concept is simple and executed well, but I'm finding controlling my ship with my finger to be difficult. Having my hand on screen obscures my view, and in a fast-paced game like this where anticipation is critical, this is a serious problem. Beyond that, I found the controls difficult to understand. The ship does not move as I expect it to from what I've experienced with other touch controls on iOS. I often find myself flying into obstacles I thought I avoided. This would be avoided with controller support. Flying games like this are *designed for* controller support. I tried using my MFi-certified Horipad Ultimate with no success. I'm not sure if Unity for iOS supports these devices, but it would certainly make a huge difference in my enjoyment and how far I'm able to get in the game. I'm barely able to manage the tutorial with touch controls; I'm confident I could be an ace pilot with my controller.
Review by masochist_ on Hyperburner.

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