I'm mildly impressed. – Samurai II: Dojo Review

It's actually kind of impressive for a samurai game, but it falls short in many ways. For one, it feels extremely difficult, even on easier modes. I couldn't get past the normal mode at all because of it's difficulty spikes. Although, I do have to commend the game for giving you neat combos and stuff. You can even upgrade your normal combos to make them better, and I like it when video games do that. However, another shortcoming is no story mode. In fact, there's a dwindling amount of content in the first place. It's just sort of "here, kill these guys," just with different difficulties. I also don't really like how the point system works. The moves you've unlocked save, but your points don't save when you die. Kiiinndddddaaa like dark souls I guess, but it's not okay here because combos can become expensive later on and you can only earn coins by killing enemies or buying them. Overall rating so far: 7/10
Review by TheRobotGamer on Samurai II: Dojo.

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