Were they trying to make the game not fun? – Xenoraid Review

I'm a big fan of schmups, but this game seems to take the rule book and actively design against it. The result: a frustrating game full of limitations and flaws. Controls are sloppy and awkward (either commit to motion aiming conventions or not) the weapon overheat is absurdly short and punitive (the weapon cooldown takes longer than the overheat itself!) and enemies are consistently attacking from areas occluded by the chunky UI controls (or from outside of the screen entirely). Icing on the cake: repairing all four of your craft can cost more currency than you make in a mission, so advancement is slow and grueling (if even possible). I don't know how you can fix this mess. Sorry devs.
Review by noahsam on Xenoraid.

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