No "Redemption" Here! My "Door" is Slammed Shut! – Redemption Cemetery: At Death's Door Hidden Object Review

Happy Holidays to All Players! I hope Santa does not put charcoal in any of your stockings! Yet again, we get our customary, recycled horror-themed game that is void of any new ideas or concepts. This one is spooked-up to the max. You make your way around a desolate, dreary town while being startled by grisly and inauspicious imagery, such as the macabre statues of hooded figures, which are symbolic of death, holding razor-sharp scythes; decrepit cemeteries with overgrown weeds, skeleton heads, and crumbling tombstones; and ghostly apparitions of tortured souls beckoning you to help release their souls. The graphics exhibit vivid and life-like details that portray a realistic representation of the surroundings. But the color scheme, once again, is overwrought by a monotonous, gloomy shade of bluish-gray; however, in this installment, the background effectively achieves steadfast senses of fear and ill-boding. You can customize your settings so that you can take off sparkles. Inventory is labeled and interactive; items require assembly. Touch sensitivity is cumbersome and slow when interacting with items and accessing close-up areas; you need to hit that "magic" spot in order to initiate a response. The teleport map transports to labeled locations and, sometimes, indicates active objectives. Transition between scenes is slightly sluggish with about a three-second delay. The HOS are comprised of a medley of assorted formats; my favorite is the narrative type in which you gain parts of the backstory. Unfortunately, you will revisit the same scenes twice; and this is an antiquated practice that most developers had eliminated years ago. The puzzles are unspectacular; they are heavy on rotational types or "moving one object affects another." It appears that you have one set of collectibles to find, and this set can be inconspicuously placed. Overall, this is a poor showing from BF this week; they gave us two back-to-back games, which lack creativity, originality, and properly programmed functionality. Moreover, your journey is not vast in the amount of scenes to explore because the developer lazily reused some of the same locations to prolong gameplay. Sadly, two stars for me this time.
Review by KimTwilight69 on Redemption Cemetery: At Death's Door Hidden Object.

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