Great Concept, Frustrating Execution – Atomic Super Lander Review

I love the lander concept, and running around on meteors is good fun, but the game really has limited playability - rather than being a series of missions or puzzles that need to be solved, the meteors are generated each time one plays, and if you fail one mission you have to go back to the start. And it gets really hard much too fast - I haven't made it past #7. While it would mean the game would have a beginning and an end, it would be less repetitive. This would have been much more fun (for me at least) if there were a series of 30 or so specific, designed puzzles that one could work through to the end. Also, is love to see more of that inside the space station action - reminded me a bit of the old arcade game Major Havoc.
Review by w.eatherman on Atomic Super Lander.

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