Injury every match – Goal Finger Review

Revised* Don't get me wrong, the game is great very addicting and fun one of the best I've seen in a while when it comes to multiplayer as well. It was almost perfect when it first came out but now it just seems like I'm participating in this scheme to buy more coins from you. It's almost impossible to train your players or purchase new ones. I understand the dev is trying to get some money out of this but don't force it upon your consumers to have fun. Really drained the enjoyment out of it. I mean if I want to focus on speed for one of my players then it shouldn't cost me a ridiculous amount of cards based on how big the stat it. It was better when it was based on how many training sessions the player has had... Update* 35 min injury on a 9 sec game literally no moves were made and my opponent quit before I could even set my kick off The logic behind the injury makes absolutely no sense. use to believe was from the KOs and force outs to make the injuries minor or major. I can't even play more than a single match without having an injury. I guess you want to purchase a few card packs Still have not gotten the skill match just right. Still unbalanced at times Great game though very pleased BTW you should be aloud to cash in unnecessary cards like bronze ones for a few coins. Not a lot but maybe 2-3 for like 5 coins so I can actually advance.
Review by 13random on Goal Finger.

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