Not as fun as Clash of Clans – Dungeon Keeper Review

The core mechanics are fun enough, but the ability to buy "boosts" break the games's balance. Also, the ramp up in resource costs and build time really hurts. Bottom line, it could be awesome if there was less emphasis on nickel and diming a player and more focus on gameplay.
Review by Steve Holt III on Dungeon Keeper.

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