Wowza – Hitman Sniper Review

I was a little worried that this game was going to be very one-dimensional. I was absolutely wrong. There are numerous ways to play each level and the inventiveness that the original console Hitman games allowed for still translates to a mobile game. In fact, I like this game more because it eliminates the thing I found most frustrating about the console games: constantly hiding. This game puts you in the perfect position, high above the ruckus, so you can focus on eliminating the baddies with creativity, stealth, and speed (with some patience built in). I've always hated sniper games that don't have at least a semi-realistic sense of physics (i.e. bullets shouldn't move at the speed of light). Let's face it, it's a game and I'm no expert but it's nice to see that a bullet is approximately the size of a bullet and they take time to reach their target. In other words, just because you *were* pointing at them doesn't mean the bullet is going to hit a moving target and if you are pointing at the bad guy's head and they move their head or bend over as the bullet is on its way, you are going to miss. There is a sense of the distance you are away and it makes every hit that much more satisfying. It's fun to have to lead a target and make decisions about where they will be and not where they are. It's too easy to build a sniper game where your bullets move at the speed of light, are the size of dodgeballs, and the only difficulty is created by overrunning you with bad guy drones. Hitman: Sniper wants you to be smarter and to put thought into your approach. The map looks like a Bond villain's lair as well so that's an extra bonus. Enjoy!
Review by Motiv3One on Hitman Sniper.

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