Has Potential – Chernobyl Survival Simulator 3D Review

The initial gameplay is good but, after only about 15 minutes you are unstoppable. There needs to be a few tougher enemies(maybe different variations of mutants). Also the weapons need damage balancing. The spear that is inexpensive, has more damage, longer reach(not really a problem), cheaper to make, and looks better than the sword. There should be a more staged progression in the weapons. The game said something about armor/clothes but yet there are non. There also needs to be a sprint. Also more accessible buildings(maybe make it to where you use axe/pick to break certain doors down),(MAJOR issue->) the harvesting tools also need work because, you can mine and chop using the same amount of harvesting progression with your fist. While using less energy than the harvesting weapons. You should also not be able to make metal tools with your bare hands (some sort of workbench/crafting station). (MAJOR-> the building needs snap points that line up perfectly instead of overlapping/leaving tiny gaps), and maybe add an option to disable snap points. There should be a limited carrying capacity but you should be able to find ,backpacks & items that add carrying capacity. (I STRONGLY recommend the makers of this game try the game out or get other people to. And get them to point problems out and make recommendations. I have extremely hopes for This game and I know it will be in the top charts eventually.
Review by Dovahkiin Stevr on Chernobyl Survival Simulator 3D.

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