The description – WarMen Review

found this on a forum, describe the game better than I can: I played the Doom port before downloading this, so I was expecting the same sort of gameplay - how many varieties of the railshooter genre are there? WarMen surprised me with *how* the "on-rails" aspect was used, and plays out like an amazing stealth game rather than a shoot-em-up. I felt like I was infiltrating a base, and enjoyed the "look before you leap" features (slide to look, crouch or stand, forward/stop controls). Honestly, this feels like an interactive novel at times. The story is brought to life through your character and his interactions with the environment. Graphically, WarMen is extremely impressive. Like others have said before, this seems less like a mobile game and more like a console game. The textures are crisp, and set the mood of the levels beautifully I did notice a few things that should be fixed, though I am sure the developer will be able to smooth out these rougher edges: - There are some graphical glitches. Enemies spin slowly after they're dead, the gun seems to jerk the character down toward the ground every five seconds, the satellite on the trucks resets to a default position when shot, a helicopter flies through a building in one of the early scenes. Also, there seems to be a sprite nub in the bottom middle of the screen (above "Stand Up"). - This game could use a full 3D sound environment. From what I've observed, sounds are played on either the left or right speakers. This is a game to play with headphones, and 3D sound would make the experience even more immersive. - At times, I wasn't sure if my progress would be saved when I was closing the game...or when my progress could be saved. After a few missions I figured it out, but it did make me a little uneasy. - Additional graphical feedback for the users would be immersive/convenient. Missiles should explode on impact. It's satisfying to know where you've hit your target. The character's face should respond more to certain things (shooting, getting shot, etc). During the idle animation, I saw he had a range of facial emotes, and it'd be nice to see more of those used in-game. - Some typos in the dialogue. WarMen is a fun, immersive stealth/shooter. I hope that Frost3D will continue to work on this gem of a game.
Review by Timothy Leary on WarMen.

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