Repetitive level design, clunky controls, laughable story – Lost Within Review

I am a huge fan of survival horror games. Some of my recent favorites were Outlast and Amnesia. The idea of having a similar experience on an iPad or iPhone was too good to pass up. Graphically speaking it looks pretty good and sounds great too. Gameplay is not perfect but decent. You can craft various items that can be used to lure enemies away, temporarily stun enemies, lay traps, or heal yourself. Unfortunately that's pretty much it in regard to the good. The controls can be frustrating sometimes. It's very easy to get stuck next to doors or accidentally click the wrong direction. Very frustrating when you're trying to escape from a baddy that really wants to kill you. The story is garbage and laughable and unfortunately the game is kind of repetitive. It is broken down into three chapters and all three chapters basically follow the exact same formula. In addition the level design is very repetitive. You will find yourself traveling down similar-looking hallways and rooms endlessly. Since the game isn't very expensive and some would say it gets a pass for being on a mobile platform, I don't think that's a good excuse. In fact I would have gladly paid $20 for a better game. If you're desperate to play a half baked survival horror game on mobile platform then it might be worth it otherwise I would stick to the much better games on console or pc that do it so much better.
Review by Bioject on Lost Within.

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