Good, but still has a few bugs... – DRAGON QUEST VI Review

I'm a completionist, so I just finished putting in close to seventy hours on the game. As a longtime DQ lover, this lives up to the name and expected interface (unlike DQ 8, which I am *still* cranky about) and the story is intriguing and many-layered as well. Very nice balance of story and game time, and a player could definitely make it through without excessive grinding. Those things which take it down to four stars are entirely related to the bugs: Suite Dreams is a disappointment with only two screens and hardly worth the trouble of collecting all sixteen, unless you want to complete the slime collection with a metal babble. The guy in the church does not keep accurate count of the number of dreams you have collected, which can be irksome. Then there is the fact that one cannot quick save in Mortamor's castle, which is problematic when the function of playing on a phone means that interruptions may be frequent, and losing a chunk of game time because the app decided to restart when you had to switch screens is more than a bit annoying. Finally, in the after game real world Weaver's Peak, the hero is unable to move... Effectively meaning you cannot see the remainder of the post-game *or* unlock any of the post-game content. All of that aside, it is an excellent game with definite replay value.
Review by Thisnik on DRAGON QUEST VI.

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