Good concept, too many issues. – Small City Review

It's a cute game, I have been playing for just about a month, but I have been strongly considering deleting it because I have so many issues with it. I love the characters and the randomized looks they come in, the diversity and the silliness of how they interact. I like the concept, it's fun and easy an just helps to pass some time. But after about a week of playing it just gets ridiculously boring. And quite annoying. The prices to expand go up far too quickly, it soon becomes impossible to expand as fast as demand requires, the controls are very annoying, there is no confirmation for things. If you accidentally press a button you really didn't want to press there is no opportunity to take it back, you can spend a dozen small bucks because you hit the wrong button. I literally a few minutes ago accidentally built a new building (I don't even know what kind) because I dropped a stylus on the screen. And when you go to look at moving a building or consider changing the skin of one, it charges you a smallbuck when you hit the button before you even decide to move it or if you like an alternate skin. Which is ridiculous because you can't even decide if you want to do it and you've already spent the money. Maybe if the rate at which new buildings cost to build goes down significantly, and a confirmation pop-up is added before spending smallbucks, it would be much easier and fun to play.
Review by Fhynethnvdrtjm on Small City.

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