Great game, lackluster port. – BIT.TRIP BEAT Review

So, it seems that we have finally received an update that provides iOS 8 support; it's about time, too, I was starting to really miss this. Unfortunately, while it is now playable again, things have been changed in some odd ways. First off, and most apparent, there are several beats that don't seem to travel where they used to, which wasn't a problem in the iOS 7 version. This is perhaps more of an issue with the veteran players who are used to the patterns, but I find it weird that this is even a problem in the first place. It seems to primarily happen with beats that bounce off the walls, so perhaps they've changed the size of the playable area? Nonetheless, this should not have been an issue, and can drastically change the difficulty of some sections to an unfair degree. It also seems that the paddle speed has been changed slightly. It can't seem to keep up with your movements very well, making faster sections harder than they should have to be. Even the old version had a problem with the responsiveness of the paddle, so it's sad they couldn't fix the issue. Lastly, the rhythm of the beats are still pretty janky. Some beats are on point, while others lag behind and really disrupt the flow. It really drags the whole beat, and makes the game far less enjoyable. Note that this is written from a iPhone 5s standpoint, and perhaps the experience will be different on your device, but I really wish they could nail the port a little better. I highly recommend you play the Wii version as it plays perfectly, as intended, and remains as one of my favorite experiences as a gamer. There's still fun to be had, but not nearly as much as there could have been.
Review by DaBonehead93 on BIT.TRIP BEAT.

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