Flight Controls, Flight Controls – Helicopter Sim Hellfire Review

I will start out by saying that this game is on par with the rest of the Rortos offerings. The aircraft details are great, the gameplay is good and the scenarios can be challenging (especially if you add weather). The other sims get way higher marks than this one does, though. The bad: horrible flight characteristics. I think the team needs to go back to the drawing board for vertical flight characteristics. This is not the only aircraft that has problems. Their are problems with the VTOL airplanes on the other sim games as well. Handling is no where close to realistic. I do like the fact that the collective maintains the current flight level when released , acting as an autopilot of sorts. The aircraft should, however, decrease altitude when the cyclic control is push forward. That would give it the simulator feel I was expecting. The main problem is the Arcady feel of the cyclic control. There needs to be way more analog control versus the seemingly digital control of the cyclic. There is no way to accurately fine tune your forward pitch attitude to maintain a hover under extreme weather conditions. When I pull back on the cyclic control to decrease speed or increase altitude, I get either a non-responsive aircraft or a way too responsive aircraft. I can go from 230 knots to 20 knots in about 3 seconds with no change in altitude. That is completely unrealistic and needs to change. I believe the game overall is good for a free app. Just change the flight characteristics/controls to match actual handling and you will have a 5 star offering.
Review by Gear Techy on Helicopter Sim Hellfire.

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