As much as I would love to love this... – Snood Review

I can't. This game was enjoyable for about 1 hour before it got greatly irritating. I remember playing the puzzle mode on the computer way back when. However, the puzzle here is how the level design is even remotely fair. My main example, 2 fronts, features two very irritating walls of skulls that, if not taken care of in time, will fail you in 3 drops of the roof. Doesn't seem like much of a challenge, right? No. Completely wrong. The way the level was designed is it makes you rely on a SINGLE type of snood very heavily of which it doesn't give you due to the wonky randomization coding (generally the code would make more snoods of a specific type show up to make it slightly beatable). HOWEVER, due to this hiccup in the code and the reliance on single snoods, it is almost physically impossible to bust through all 8 layers of snoods, curve around a corner of skulls to hit two more snoods (one blue circle, one triangle) to destroy the wall which will kill you in roughly 26 or so moves. You cannot complete that task in that amount of time. I understand I may be a little too frustrated at a medium difficulty level in puzzle mode, but come on, these things need to be thought through, tested, and tweaked when being created. I am very unhappy with how I need to write such a review for a game very close to my childhood, but I believe this needs to be read before people go spending money./
Review by Kirbididdy on Snood.

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