A mediocre title from hit-point – RPG Soul of Deva Review

Kemcos developer hit-point really doesn't deliver much here. I love kemco titles but this one seems like a step back for them instead of a step forward. The battle system is clunky instead of smooth with the battle arts system. Many of the battles require you to move your characters every round which is very monotonous and boring. It prevents you from auto attacking the whole game but the whole battle system is boring and not thought out. Graphics are a step back and look worse than some of their older games. Speed of messages are really slow and conversations are drawn out, probably to make the game seem longer than it is. The worst part is the controls. In game menus are terrible and harder to navigate which makes the game frustrating. Sometimes you push a button sometimes you tap something. Buy new gear no way to auto equip, instead have to equip from the character screen. No idea at shops if an item is better than what you have equipped. I don't know that I'll buy future hit-point developed games at this point it seems their games are regressing, whereas ex-creates games keep getting better. All published by kemco.
Review by Endemion on RPG Soul of Deva.

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