Decent start – Nuclear Commander Review

The good: Simple interface, decent strategy, relatively balanced, good graphics (given the intent of making it look like a 1980s vector map). Early on, it shows the futility of all-out nuclear war. Potential, but could be improved: show the score at the end of the game. Break it down by who fired how many nukes, and who caused how much destruction. Change ABM options: make them automatic, make them separate from the silos, make them load only as often as the nukes, and give each upgradable nation one per upgrade. The bad: ICBMS are useless. MIRVS are so much more effective, they can be used exclusively. Sound and music is terrible. ABMs aren't useful as currently designed. If you use them you go to fully defensive mode, and you cannot progress.
Review by Just a Guy in DC on Nuclear Commander.

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