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Zombie Minesweeper

★★★★★ A Gizmodo "Essential App!" ★ "Gaming App of the Day!" on Kotaku ★ GameZebo Best Hidden Gems of 2011 ★★★★★
Category Price Seller Device
Games $1.99 Frogtoss Games, Inc. iPhone, iPad, iPod

This game ONLY works on these devices:
- iPad & iPad 2
- iPhone 4 and 4S
- iPhone 3GS
- iPod Touch 3rd generation and up

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* Gamezebo: 4.5/5 "Zombie Minesweeper is one of those games that sounds like it might be stupid but winds up being stupidly fun. It's adorable and strange and just violent enough to be goofily awesome."

* iFanzine: (4.5/5) "The threat of moving enemies really ups the ante on ye olde Minesweeperformula; stir in Frogtoss Games’ macabre sense of humor and you’ve got a product that’s ripe for a cult following among casual and [seasoned] gamers alike."

* Touch Arcade: "There's something special in the combination of zombies and minefields. This top-down action puzzler puts the two together to explosive effect."


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Zombie Minesweeper is a frantic adventure game filled with satisfying puzzles and juicy Zombie explosions. Our snarky heroine is caught up in a Zombie apocalypse and must escape her suburban neighborhood and cross the countryside to safely meet her boyfriend. By using markings on the ground, you must help her flag explosive mines and outrun hordes of brain-hungry Zombie wildlife. Fortunately, you have an assortment of weapons and tools to deal with the pesky Zombies in this mind-blowing soon-to-be-classic!

* Over 30 Zombie EXPLODING levels!
* Dozens of Achievements to collect
* Exciting environments such as a Zombie farm, a spooky forest, and the pet cemetery!
* 14 hungry Zombie animals to destroy
* Fight against birds that are angry!
* Fun puzzles based on classic minesweeper!

THANKS for all of the feedback from our dedicated fans. We are actively working on an update to address bugs and add new features. Our job is to make Zombie Minesweeper customers the happiest customers on the App Store!

Reviews

keeps crashing
Siscokid21

cant play it because the game keeps crashing :(


What could be better!?
NotRobocop

This game really caught my attention -- I love both minesweeper and zombies. What could be better than minesweeper *with* zombies? Sounds like a great mash-up right? I thought so... But unfortunately I, personally, found the two genres don't quite mix so well together. The problem, I found, was the part of me that enjoys minesweeping found the zombies intolerably annoying, while the part of me that enjoys zombie hunting found the mines strewn about rather infuriating. Neither side could come together and meet at some midway point in order to enjoy this game. That said, I in no way feel ripped off or resentful for purchasing this game -- it is a great idea (it really is!), but, for me, it just doesn't seem to work. As they say, YMMV.


Buggy
Nateban

This could be a great game, but it crashes too often.


Fun Game but not exceptional
Hero Killer Id

Entertaining game but I don't quite understand the scoring and it's not explained and I don't particularly like having infinite guys if you die you should have to start over like in regular minesweeper.


Fun concept, flawed execution
Herr Niemand

Cool little idea although the time pressures imposed by the zombies makes minesweeping a little too hard. Other design quirks are puzzling (why does your previous playthrough ratings disappear if you exit a level early? Why is the control so sloppy? What's up with the pathfinding quirks?) Lots of crashing (v1.4) makes playing very frustrating.


Piece of crap!!!
Moe Rivard

Game won't even open , can I get a refund , don't waste ur 1.99$


Great game
Lord_Death

After two days of playing this game, I am greatly enjoying it. While some levels can be challenging, there's a real sense of satisfaction after completing it.


Clever game but marred by imprecise controls
Chip H.

This game is a really clever mash up that, although a lot of fun, wasn't quite baked long enough to be outstanding. Navigating a mine field infested by zombies via mine sweeper mechanics in the broadest sense works brilliantly. Much fun is had as you lure zombies across mines, blast them with a shotgun, bomb them, and just run away. There are two things that really stand in the way of this game being great instead of just pretty good: accuracy of the interface and pace. The first could be alleviated simply by zooming in more, either as the default, or as something the user can control. Even with rather medium sized hands for a man, I was fighting with the interface too much for something based on minesweeper mechanics. Time and again I watched my character explode because an attempt to move her one square moved her two, Time and again I watched my character get eaten by a zombie as I fiddled to undo an incorrectly placed flag and correctly place it. If you're going to replicate on a touch screen the mechanics of a game designed to be played with the pixel perfect accuracy of a mouse, you've got to do a better job than this. The second is that things just get too hectic for the mine sweeper mechanic to play enough of a role as you advance through the campaign. Between the inferiority of the interface, the number of zombies spawning, and their increasing speed, you're lucky to be able to go at a pace that even lets you avoid the mines before long, let alone have time to mark enough to earn the gold medal for marking mines. And it's obvious the game designer realized this because right as things really begin to get stupid, they introduce a "cheat" in the form of a mine detector that automatically reveals and flags all the mines in a fairly wide radius around you. However, mine detector power ups or not, too often the game breaks down into one of discovering mines by blowing yourself up because, and here's the weirdest flaw of all, you cannot lose, period, and that introduces the third, but less significant, flaw in this game: You can't lose, but you also can't do well due to the interface, so you just brute force and ignorance your way through the later levels, and it's a hectic good enough time, but the game does lose a lot of what had you grinning so much in the early levels by that point. Suggestion to the devs: An ideal solution to fixing a lot of the problems in this game would be to have everything pause when you touched the grid and show a highlight of exactly where you are touching, allowing you to place a flag/bomb or to mark your destination with precision and ameliorating much of the hectic nonsense of later levels. Pros: - Simple but entertaining art style - Clever mash up of game styles - Interesting use of mine sweeper mechanics in a survival game Cons: - Interface is too imprecise for the mine sweeper gaming elements - Too much going on to allow the mine sweeper game to continue in a significant manner in later levels Conclusion: At the current price of $1, the game is still a no-brainer if you at all find the mashup of zombie survival and mine sweeper an intriguing idea. If the game wants to return to its earlier price of $2 I'd suggest an update that addresses the interface problem is needed.


Good idea but needs work
Ryanjsmith

The opening levels of this game are great. But as the game progresses the number of zombies on the screen makes the game so hectic that you stop playing mine sweeper and start just running from the zombies. Slow the pace down and remove 50% of the zombies.


Doesn't Work on 4.3.3
RandomNewbie

Unity Player loading screen pops up and crashes before game menu screen every time. :/ Derp, hope devs get on this one quick.