Category | Price | Seller | Device |
---|---|---|---|
Games | $0.99 | Michael Brough | iPhone, iPad, iPod |
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You are stranded on rogue planet Zaga-33! Explore deep into its mysterious caverns. Fight off horrible green monsters and discover esoteric alien artifacts. Destroy the alien Cortex to escape.
"Few games are as hypnotic or menacing as Zaga-33, a top-down exploration adventure in which you somehow work your way through an oppressive alien world. Fast-paced and pleasingly nasty." - 500 Must-have Apps, The Telegraph, 3 October 2012
Nice streamlined gameplay. Great coffee-break style roguelike. Randomized power-ups and enemy behaviors keep it interesting.
I enjoy the freeware version on my computer so I thought I'd do my part and pay for this version. The touch controls are haphazard, especially for a game where you depend on efficient movement to survive. Also the colors seem much more muted than on the comp. I still like the game but the iOS version needs a little more love, Micheal.
If I had to sum it up in a sentence, I would say this: "On almost every turn, you have an interesting decision to make, and your decision will always have interesting consequences." In the end, that's the pinnacle of what a strategy game should strive to do. The roguelike genre is getting some revived popularity lately, but most games adhere to a tried-and-true formula that is beginning to get a bit stale. I really like how Zaga 33 breaks the mold. Every move, every item, and every enemy is important. There is no filler here - it's streamlined game design at its best.
Been looking for a roque game. Love the random affects of the items and how little each map is... However I find myself at the exit of almost every level trying to enter the door but I always click up or down giving the monsters a chance to attack me. I think the game needs a control pa on the left side. It won't even clutter the UI cause it won't be on the map. Make the option and I'll change to 5 stars. Great game otherwise.
It's cool, I like it. The controls can get a little iffy along the edge, but nothing major. Love the graphics too.
Quality rogue-like, best one I've played in a while, and although I agree the controls can be a but shaky for those who have trouble with doors, I recommend a swipe as opposed to a tap
Great game but it needs more creatures and power ups/ alien areterfacts. but I do admit its a winner right here but I also would like to see more lvls. :)
For a quick pickup game this has some serious depth! Already spent hours and I can see myself enjoying this for many, many more.