Category | Price | Seller | Device |
---|---|---|---|
Games | $2.99 | Kenny Sun | iPhone, iPad, iPod |
5/5 - Touch Arcade
YANKAI'S TRIANGLE is a love letter to TRIANGLES. A puzzling puzzle game about the beauty and joy of infinitely tapping on TRIANGLES for some reason.
With an elegant innovative revolutionary TRIANGLE-first approach to interface, YANKAI'S TRIANGLE lets you tap on TRIANGLES to spin them and stuff. Colors play a part in gameplay too I think. Bring TRIANGLES to a forgotten TRIANGLE, and uncover a TRIANGLE hidden deep beneath the YANKAI.
• Pretty Fun Gameplay (it's all right)
• No Filler - A Veritable Infinity of Meticulously Definitely Handcrafted TRIANGLES
• Over 1.74 x 10^26 Possible Levels (all definitely handcrafted)
• Color
• An Inscrutable Three-Pronged Scoring System
• A 'Happy Sounds' Option (woohoo!)
• A 'Colorblind' Option if You Are Colorblind (it's not great tbh)
• A Cool Film Grain Effect (some people don't like it but i think it's cool)
• A Cool Tiled TRIANGLE Background Effect
• Also there are Leaderboards
• And some Achievements
A Game By Kenny Sun
(YAN rhymes with KEN and KAI rhymes with EYE by the way)
Disappointing App in that I couldn’t find some basic instructions on what I was supposed to do. I found it to be boring without knowing the basics. The developer’s website contained no information at all - just screen shots.
I've only played the first level so far but just from that wicked experience I have determined that this mobile game is far too easy in difficulty for me to continue playing. I want an actual challenge on my phone but everything is just tappity tap tap and win. I gave it two stars because it was a different experience indeed. Would recommend for people that like their hand held in a game.
I'm not very interested in this because I thought it was a level based game and a game where you could make your own but it turns out you go level by level just figuring out how to do it with no tips you can't go to the last or anything it's like a nonstop adventure game where all you do is solve it. I'm not trying to say it's bad but maybe they could add a bit more like the ability to make your own levels, and a game currency you could use to unlock different designs for your level.
Lotta people complaining about the noises and how weird it is. That's kinda the point, that's Kenny's style, which you would know if you played Circa Infinity. Guy makes really great games with simple concepts but nightmarish presentation. Don't like it, cool, but a lot of you clearly have no clue what you're talking about.
I figured this would be a great Puzzle Game especially since it was "pick of the week" what the heck?! I deleted it right after working the first two puzzles. Between the awful intro music that I'm not sure if it's supposed to be creepy or what but it's just annoying. Just feels very basic. Sorry, back to the drawing board. The only reason I gave 2 stars is because I couldn't make a sucky app so what do I know
I really like this. It presents challenges on its own terms with a propped up surrealism guided by Kenny Sun's self-aware auteur approach. The follow-up, Peak, drives this home even more. Maybe you need to have the right wavelength to appreciate what's going on here but I'm so glad I didn't miss this one.
Addictive, difficult, and fun. When I switch from this app to another, it freezes and the home button won't work. It's extremely annoying, but not enough to delete it(yet)
Gets kinda repetitive once you learn the pattern. Then it is kinda zen. Wish there was a way to change the color scheme. Some levels mess with me.
While a decent puzzle that forces you to learn all methods of solving it, including reverse-engineering some links, this game it horrifying. It's got that old-timey emptiness feeling to it. Think the atmosphere to Day-Z or Dark Meadow. Between the visuals, ambience, and the overall feel of the game, I can't do it.