3/5 rating based on 50 reviews. Read all reviews for VARIOUS DAYLIFE for iPhone.
VARIOUS DAYLIFE is paid iOS app published by SQUARE ENIX Co., Ltd.
Tresjdehttesf
Hmmm...great game, great introduction I like the story, but why does everybody no matter what level you are on dies at the same time. I mean I noticed there was a difference around level 10 that as you walked you would loose so health points depending on your level, but now I’m in the twenties and I’m like WOAHH this isn’t making any sense. Also currently cannot use the horse in the badlands. Currently doing the horse mission in the jungle to claim more horses (if that’s even possible).
Ultima Exile
The game is amazing however it has save points like an old playstation RPG. While playing you are unable to pause for a long period of time and resume without it erasing all of your progress. Not great for mobile devices or busy people.
Aokatana
How come they don’t get exp out of adventures? Music or any noise gets choppy/cut off every now and then. Especially when you plug in your charger. Can the walking speed be faster for the missions? Also, what’s with the constant deceleration of the health on missions? Shouldn’t there be a fixed deceleration? Not just the same percentage taxed off regardless of what level your characters are.
ChefKeef
The game really is dope honestly. The only problem I have is while I’m playing the game it quits the game and force me back to the home screen it’s really annoying please fix
-XSLAYERX-
One of the best rpg mobile games I’ve played on iOS. If your thinking about it. Just yes. Simply yes.
Troygod
I don’t know why so many people are complaining about the screen orientation. At the start, if you go to Config you can choose a vertical or horizontal view.
Vicarious66
Not quite like typical rpgs but designed perfectly for on the go/ one handed play. Starts fairly basic but sophisticats with time.
nlregulus
First off, UI can be fixed in the config menu. Currently playing on a horizontal screen. Now with that out of the way... It’s essentially what would happen if someone came up with a Bravely Default, Sims, and Persona (the daily life aspect of it) crossover, and it’s a concept that I thoroughly enjoy. Still it could use some improvements. Others have probably already mentioned them: - Alternate training methods for party members. Their training is starting to get a little costly. Either adjust cost, have them gain EXP from quests, or include an option to spend some time to personally train with them or have them gain EXP when you do jobs with them. - Why are we not gaining EXP from expeditions or battles? It’s still an RPG and I would expect to gain some EXP from these. I’ll probably edit as I play more of the game, but overall, this is a great game that I hope will realize its potential soon.
SoonerGirl2
I love this game SO MUCH! It is creative, fun, and unique. I only have one concern: the character options. I am a girl, but all the options are boys. I hope you can fix that soon.
patlove360
The way party members level-up needs to be changed. The party does not gain experience points from battles, which means the majority of grinding is done in town on day-jobs... which is realistic, I guess, but keeps the player from the fun battle mechanics and dungeons, the best part of the game. If characters can level up from battling, this game will be the highest-quality JRPG on iOS.