TreasureHunter by R.Garfield Reviews – Page 2

3/5 rating based on 16 reviews. Read all reviews for TreasureHunter by R.Garfield for iPhone.
TreasureHunter by R.Garfield is paid iOS app published by Queen Games GmbH

Interesting game design, but poor UI and tutorial

Django_Z

There seems to be a good game lurking in here, but a poor tutorial and limited info in the UI makes it hard to understand or play. A number of the basic rules of the game aren't spelled out and you can't get info from tapping on the cards. Too bad, hope they improve that. You can't make investing choices if you don't know what the choices do.


Addictive

Jorune2112

I can't stop playing it. Yes, I had to look for the rulebook online to really understand how to play (they need to include it with the app). But really fun vs. the AI.


Local pass and play?

Jj8843214689

Would it be possible to add a local pass and play with a person plus an AI? Or even online with a person plus an AI?


Unstable, badly translated

CaplinROUS

The game might be good but I cannot get past the tutorial. The game keeps freezing, crashing or getting into states where the on-rails tutorial allows no moves at all. Also, the rules are vey poorly translated into English, making it hard to parse the rules. I trust that Garfield created a good drafting game, but this app does not do it justice.


Keeps crashing during the tutorial

BigPappyJ

Third time wasn't the charm as the game has continuously crashed during the tutorial, forcing me to start all over. Frustrating because I really want to give this a go.


Buggy

Chaswick123456

Buggy. Example 1: Sometimes the totals of the other players are incorrect and you must add the card values yourself to ensure the total is right. This is usually obvious (eg 2 is the displayed total when it should add to 27). Example 2: Randomly after several days playing without this issue, now even when killing and restarting the app, when playing against AI it seems the AI is taking my turns in an alternating fashion (in addition to theirs). E.g., I pick first card, pass the group, then a card is automatically picked for the next group, then I am allowed to pick the next card, etc. unplayable when in this state. Example 3: some achievement text is too long to display within boxes and gets cut off. Example 4: cards are displayed in a way that makes it just barely impossible to see their value, so you must touch almost every card to see what it is instead of viewing your hand as a whole. Example 5: if you take more than 5 seconds to select a card, this character annoyingly covers half the screen reminding you to select a card. Even if dismissed he returns in 5 seconds.