Top Drives – Car Cards Racing Reviews – Page 9

5/5 rating based on 352 reviews. Read all reviews for Top Drives – Car Cards Racing for iPhone.
Top Drives – Car Cards Racing is free iOS app published by Hutch Games Ltd

It’s pretty good

cdshjsgssh

The game is great and I like playing it, until, I buy like 3 gold American car packs and get all buicks and it makes me want to sell my car and save up for another one but then I just get something the same level or worse. That could just be me but overall, the game is nice. It would also be cool tho to down the price on buying tickets for events. :) Also, once you complete the campaign and get all the cash, it is almost impossible to get new card packs. And if you try events you dont have a chance because the people with the best cars in the game always get the ceramic and carbon fiber tier. So how do you get new cars if you have done the campaign but can never beat the best players to get more cards?


A really enjoyable car game

The Crescent Music Reviews

I really enjoy the game, recent updates have added visual bugs but they aren’t too bad, mostly just restarting the game works. I’m playing f2p and have a decent car collection, which wins plenty of races. Compared to the other racing apps out there, this is probably one of the least annoying in terms of ads. All ads are optional, and there’s never anything in your face saying “Buy our currency!!”. The game is great from a car collecting point of view, as even getting low level cars is still nice. My biggest issue is the fact that cars become nerfed. The stats become inaccurate, and while nerfing doesn’t really affect me as a f2p player, it’s still not nice seeing the cars represented inaccurately.


Good casual game with significant flaws.

Blimpety

This game is pretty solid as far as mobile games go, but hard core car guys beware. It’s built for the casual auto race fan. And it has some major gameplay flaws. First, it is mostly, but not entirely, pay to win. The game now includes two lengthy PvE campaigns that are nicely done and are not hampered by PtW mechanics. After you complete the campaigns the only PvE content remaining is the weekly challenge, a 5 day event. There are also 2-4 events popping up every day but they’re Pay to Win atrocities. There's also guild play events. I applaud Hutch for trying to prevent whale guilds preying on all the little fish. But the club content is tedious and unsatisfying. Perhaps the worst flaw is that all car upgrades you make are permanent. If you choose a poor upgrade path it’s impossible to fix. But it’s worse than that. Hutch regularly patches the game, frequently nerfing/buffing cars. It’s gutting to commit scarce resources to upgrading an epic or legendary car and then see that car rendered nearly useless after a patch. Hutch makes NO compensation for your loss.


Almost Amazing

House03

I’ve spent HUNDREDS of dollars on car packs, just to continue to receive nothing close to my competitor’s cars, and NEVER get ahead in the game. I love the card system, but absolutely despise getting put extremely low on the totem pole in almost every competition or race I’ve ever entered, be it online or local in game. I’ve played this game from very early on, and have put it away in the back of my memory for the better part of a year, if not longer. I used to play daily, but now, maybe once or twice a month.


???

1_Slow89

I love the game!


Hutch customer service

Melj483

I was treated rudely by the games customer service and wasn’t given any help or explanation for my problem. I’ve been playing the game for over a year. They don’t care. Don’t put any money into this game. It glitches often and there is no game support given


Like it but

branb3

It’s missing a few of my favorite car brands and the game is hard and most of the cars are rare to get and plz lower the prices of car packets just a few issues that’s how it might change the experience and the concept,also raise the chance to get better cars and it’s kinda a pay to win.So just plz fix that.


Trade cars

Life savor

I think you should add a feature to trade cars among players something like a marketplace. Instead of just having players sell their cars for cheap we could sell them on the marketplace and hopefully make more. This option would be great for new players and veterans alike because it would help new players get started and make them have something else to for like a really cool cat they like. And it would help veterans because it would help them get rid of some unwanted cars that are fully upgraded that they don’t wanna just sell in fear of losing money. So I feel like having a car market place would make the game a lot more interesting and give it a new cool component.


No restart

joey lamano

I love this game one of my favorites but my brother sold all my cars and so now I can’t do anything and I have 5 terrible class fs so plz help me restart if you can thanks


Loot Box Scams

poink88

Let me paint you a picture. You play this game a ton, decide it’s your favorite one on the app store. After a while the game gets an update releasing new cars. You decide it probably wouldn’t be soooo bad to buy some of the premium currency for the new, good, rare cars. Some of which are required for the new race events. If you’re lucky, you spend $50 and get a single competitive car. You win a few matches and feel pretty good. Then the next update comes and you want to stay competitive, so you spend another $50 and get another decent car. But now, you realize that the car you got last time has it’s stats lowered. This happens every single update. The cars you pay for are nerfed and you’re forced to spend more money. Break the cycle. Stop playing this game. Update: I appreciate addressing my negative review, but changing stats to increase realism isn’t the main issue. It’s not only the changes that are made to car stats, but WHEN they are made that causes the most grief. If new European cars are released, the existing European cars are nerfed. If Italian cars are the main cars added, the existing Italian cars will be nerfed. The problem is, the biggest stat changes that you make are always the most arbitrary to measure, like ride height (low, medium, high) and mid-range acceleration. Apparently the “magic number” for medium ride height is 120 mm. Now just from Googling medium ride height cars in the game, I can see right off the bat that multiple of the meta city streets, medium ride height cars have ground clearances below 120 mm such as the 2017 Panamera Turbo (119 mm) 2015 Audi S8 Plus (116 mm) 2013 BMW Gran Coupe (107 mm! And from BMW’s own press release!!). As for mid-range acceleration, look at the 1995 Ruf CTR2 and the 2016 Pagani Huayra, both drag monsters before the new German and Italian cars were released, respectively. Their MRAs were drastically reduced (getting destroyed in drag races now). The Huayra is possibly the best example of this; I specifically spent money to buy an Italian card pack because this was one of the only Italian cars above super rare at the time, with incredible stats. Every time you release new cars for a country, existing cars of that country are nerfed to change the meta and require players to purchase card packs so they can remain competitive.