Category | Price | Seller | Device |
---|---|---|---|
Games | $0.99 | Dustin Auxier | iPhone, iPad, iPod |
Improvements from the flash game:
- User interface completely redone for small touchscreens.
- Tap to move where you want to go with smart pathfinding - you won't walk into a monster unless you tap their exact square.
- Fast-find an item in your inventory by tapping it when you open a chest.
- A "Sell Junk" button in the shop to quickly sell all of your non-artifact, non-potion old equipment.
- Damage and Magic formulas simplified and re-balanced (Attack magic is useful now!).
- Magic window to allow you quickly cast a spell without opening your inventory.
- Potions window to quickly use potions without opening your inventory.
- Saving can be anywhere in the cave to be picked up later. Auto saves each floor.
- Walk on empty gold bags.
- Low-life warning.
- New title screen.
- Higher stairs contrast.
- Faster movement.
Developer updates on future games:
https://twitter.com/dustinaux
http://dustinauxier.com
Great design and it's fun tapping my way through each level. Reminds me of old school super nintendo games. This is how I'll be spending the next few hours. PLUS, once you buy it, it doesn't force you to buy more stuff to beat the game. Respect.
This is probably the first rouge-like game I ever played, granted that wasn't very long ago, but I still enjoy it. What you are buying is a sort of resource management game. Most of the game's flow involves diving down a dungeon's multiple floors until you almost die and then warping back to the entrance to make all your upgrades permanent. This game may be considered too easy, but that's because it is depending on how you play it. The highest tension moments come when you are low on health and deep in dungeon, wondering if you should teleport out or try for another stat upgrade or artifact and risk losing everything you from that run.
I remember playing this in high school, probably one of my favorite flash games. Once I realized this was the same game, I bought it immediately. Already down to floor 20 and I'm still having a blast.
And asks to use your microphone before even explaining why. While I'm sure it'll have a great reason for ignoring your muted iphone and needing the microphone, it's a pass until it explains itself first.