5/5 rating based on 50 reviews. Read all reviews for Tactical Warrior for iPhone.
Tactical Warrior is paid iOS app published by James Pawliuk
My Id here
I love this game, but it's hard to see what your items do, maybe make it clearer in the next update? Update: won't load my old game, think it's just a glitch, I truly love this game, but don't wanna start over, Please fix!
Mike452
I was looking for a strategy game that involved building up your characters and this was it. With challenging levels and many opportunities to design your characters and party structures. This game will keep you hooked.
7th Prime
A true gamer don't need great graphics to really enjoy the game. Gameplay is the most important thing. And this game has it! ?
PointZero1220
This is the best turn based game I've seen in a long time. I'd recommend it to pretty much anyone who likes that kind of game.
ichuckle89
I seriously don't write reviews unless a game is horrendous or blows my mind. This game blew my mind. Very solid game play, some rpg elements, and its simple to learn/play. The only suggestion I would have is to make the item system a bit more varied and ditch the color system for items. But don't let that negative deter you from downloading this game. Definitely one of the best games I've come across on the App Store.
Hiræther
One of the beat TBS I've played for iPhone. And while it may not hold up to the depth of Final Fantasy Tactics, it's still well worth while. More in the vein of classic TBS like Wesnoth, but Tac is more strategy and no story. So I'd you love tactical game play, but feel FFT and the lot are too preachy, this one's for you. None the less, really fun game!
Sleepyeyedboy
This is an amazing game with fun exploration/fighting/team building elements. But... the one FATAL flaw that's going to keep me from staying up all night playing this to get that "one more turn" ...The graphics are horrible, miserable, what-were-they-thinking levels of bad. It's such a brilliant game but I picture the decisions about graphics went something like this: Designer 1: "The game's almost ready, we ship in a week!" Intern: (grovelling) "But..but...sir...we don't have ANY graphics yet?" Designer 1: "Well the bad news is you're fired and Larry the Security Guard will escort you out. However you were kind of almost right about the graphics." Junior Designer 2: "Well how are we coming on the graphics anyway? Is your daughter almost done?" Designer 1: "Yes she is. I'm very proud of her. Who gets their first chance to do the graphics for an A-List game when they aren't even out of pre-school yet? My daughter, that's who! I'm going to be a very proud poppa." Junion Designer 2: *Looking up from editing his resume* "I'm sure that's an excellent decision and one that only could have come from your mind." Intern: *tears* ... It's undeniable that the graphics are closer to 1982 than to 2012 and it pains my soul to see a great game with such horrible graphics that it'll be dismissed after a game or two.