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Swift Water Rescue

Take control of a Rescue Boat with your thumb in order to save people in the water and pick up life rings along the way. As the coxswain of the Rescue Boat watch out for rocks and buoys these obstacles will prevent you from completing your objective. People in the water are worth 3 points and life rings are worth 1. Occasionally Medals will fall from above which are worth 10 points. On the flip side rocks are worth -2 points and buoys are worth -4 points. Play two different modes a 3 minute timed based mode and a 6 minute story mode.
Category Price Seller Device
Games $0.99 Nicholas Sawka iPhone, iPad, iPod

1. Rumble enabled, if you hit something you shouldn't you will feel that vibration.
2. Keep an eye on passing ships and rescue boats as they will deflect the objects as they move towards you.
3. Receive incoming transmissions from Sector periodically to update you on incoming cases.
4. Face the elements by driving through snow and rain.
5. 18 achievements to obtain and 4 leader boards to climb will provide you with hours of fun!

Reviews

Great Prototype
srhmalatios

There weren't any reviews yet so I thought I'd chime in to get the ball rolling! The idea behind the game is great. I am a Coastie and loved some of the references but I'm not sure if the general public will get some of them and appreciate them as much as I do. If you're going to mention the check sheet questions, maybe include some kind of fill in the blank so they have to actually fill in a check sheet. Otherwise that reference is lost on the general public.The items you're supposed to rescue or avoid were sometimes very hard to differentiate from each other, which was probably the point. The voice of "Sector" was plain awful. Can you get somebody to record the voiceovers instead of the digital robot voice? It's a great idea and I love the idea of a Coast Guard game but it could still use some work.