4/5 rating based on 60 reviews. Read all reviews for Strikefleet Omega for iPhone.
Strikefleet Omega is free iOS app published by Six Waves Inc.
Basement Cow
Keep crashing to IOS when starting game, and I'm on an ipad air, not an old ipad or anything. Seem to be a software bug and not a resources related problem. Game got dinged another star for being portrait format only, I hold my ipad exclusively in landscape. Not sure how this built even got past Apple QA. If not for the format and crashes, this would be a 4 stars game.
Arborean
This is a fun, we'll paced game. I wish I could buy it for a set price rather than buy coins for upgrades. A zoom out function would also help make it less hectic and more enjoyable. But the graphics are colorful and fun and the game mechanics work well for the platform. Great job!
HightecG
This game is pretty impressive, I almost feel like the captain in command of an entire fleet taking the fight to a couple of nasty insect alien beasties from another world (ignore all that)
Xt3og
This is the best game I know for phones even if I had to pay 10 dollars I would pay for this game
Anony_Mouse316
The game is near perfect. It has a unique and fun game mechanic, awesome art, and enough story to keep me interested in what happens next. The various ship types also allow different strategies (artillery ships are my favorite) making every play different. To those that say that say that the transactions are required to play, no offense but they’re most likely casual players. All that is required when things get tough is to start micro managing your ships. The ships have a pretty consistent flight path that you can definitely use to your advantage. That and just learn which ships are the most effective against the target that you’re trying to destroy. If you see an exclamation point on the edge of your screen, you're going to want bombers/ artillery ships, etc. Having said that, there are a few things that would make the game even more awesome. When setting the paths for ships, I would like the area to draw the path to be bigger. It’s a touch frustrating when you go to draw the path and you end up moving the screen instead. Also, at times, the game can start crashing a bit. The crashes are probably the only thing keeping me from making in-app purchases. Lastly, and this is more of a suggestion than a complaint, it would be sweet if you could zoom in and out during combat (maybe make on-screen buttons in a corner somewhere if it would interfere with the touch screen).
SpaceTheFinalFrontier
It was a fun first level, shame that it continues to crash.
GrogsRevenge
Really fun game with good game mechanics/balance. Don't need to do in app purchase to win the levels (so far). One star lost for crashes at start of level.