Stellar Horizon Reviews – Page 2

4/5 rating based on 48 reviews. Read all reviews for Stellar Horizon for iPhone.
Stellar Horizon is paid iOS app published by Sylvain MARSAULT

Excellent Start ... Way too restrained

TrackerBob

I admit, I only played about 15 minutes, landed on one planet, looked for some resources, and that was all I could take, and I apologize for that, I’m sure it deserves more. Obviously a lot of work, thought, and passion went into the game. Thank you for that. And the game could be great if fleshed out. As is, it’s like a desert, just the bare-bones outline of a full featured game. #1 - on the planet surface, the vehicle only moves by use of arrow keys? Really? And we’re to explore a universe at that rate? Instead - use full 3-d reality and motion, make the vehicle really fly over the surface at the user’s discretion. Including to varied altitudes! #2 - Lighting! Again, use 3-d lighting set up so one can get more depth perception and sense of object location. #3 - Details! Everything needs details to bring life to the scenes. Textured surfaces will help. Ships as featureless wedges? Not nearly enough to bring life to the game. And they don’t have to be complicated ... smooth curves go a long way. #4 - Music, well ok, to get the great stuff is well beyond most budgets, but the somber, melody-less, music I heard during my brief experience with the game needs cheering up somehow! #5 - lack of people, even poster people that don’t move add drastically needed life to any scene. Sure, animation is a challenge, but it doesn’t take a lot to get in a sense of life being present. #6 - add a tutorial session, include landing on a station, planet, and the other major activities. #7 - add a story line. The human mimd is made for stories, we’ve dragged ourselves out of the mud with them. Nothing adds purpose to a game like a good story line! Look at what’s possible with Blender 3D, it’s free, and it has its own game engine. The beta version of Blender 2.8 is working and fairly stable. It features a ray-based render engine, Cycles, and a new real-time renderer, Eevee, pretty sweet!


How do you get out of your ship

Terrell yates

Please help me


Great but confusing ?

Jcha109

This app is so fun but a tutorial would be great. The closest thing would be the guide built in to your computer.


No tutorial

EducateUrMind

This game is not intuitive. You need a tutorial. Deleted after 5 minutes. How do I get a refund?


Elite dangerous tribute on mobile

Dtkghbv

Excellent elite dangerous style game on mobile. This game is a hidden gem ?


Bummer

Gun gun bot kid

Won't open on iPad mini


Game or scam?

WindsweptWendigo

The crashes during launch on my iphone 5s ios 8.4. Does it run for anyone??


Beautiful but...

Kylar1014

This game is beautiful and the concept seems sound; however, after spending more than an hour aimlessly planet hopping, I have no idea what I'm supposed to be doing. The game needs a tutorial, plain and simple. The interface is buggy at times, if you don't "SKIP" whenever you get the message opportunity to do so, the game simply hangs up and nothing happens. If you guys correct these issues I will edit this post/rating to let everyone know. If not, I will be contacting Apple for a refund, and will update this post/rating accordingly. --- Edit: Still no tutorial and many of the interfaces are still buggy regarding the "SKIP" function. Very sad.


One of the best games on the App Store

Vitor123453

It's a amazing game that was worth the money it costs. one thing that needs to be improved it's that on planets it takes a LONG time to move so that can be improved.


Potential

dna514

This game lacks polish, in game direction/tutorial, UI and general performance. That being said I cant stop trying to explore. Space navigation is decent and easy to understand, but the planetary exporation needs a lot of work, it is tedious to travel and on some planets boring to bother. Some polish, a bit more UI work and a faster planetary experience would really make this a great mobile explorer.