4/5 rating based on 50 reviews. Read all reviews for Starbase Command for iPhone.
Starbase Command is free iOS app published by Chimera Software, LLC
Pasha Ebonfire
This is a good time wasting game. It is fun and easy to pick up. The problems are three fold. This kind of game should be played in rounds with weapons up grades and no real game play time limit. As it stands there is a point that you will get tired of playing the game and want an action break. Second, a nice research option would be nice with repair ships, reload ships and actual defensive ships larger the a fighter. Third, there is an in-game purchase item. It makes it appear that you get say a nuke launcher but only one for a dollar (that is what it seems like to me). I am okay buying the option to have them as part of all your games from then on...put only one weapon for one game. A dollar is real money. This game with the weapon is worth a dollar but not one item in one game. Still try the game out. It is very good and fun.
Sean Barenz
This was an interesting twist on the tower defense genre, but my biggest complaint would be that this gets boring after a while. This owes to the fact that after an hour, the play still doesn't feel particularly challenging. In my play-through, I was spamming gauss, plasma, and fighters and occasionally a fighter base and had little trouble holding them at bay. Perhaps it might have got harder as time went on, but was taking too long to get there. Also open feint needs to be removed from game since it's dead now.
AbitaBoo
Boring time waster. Put squadrons on the small rocks, and mines on the big rocks until you get to about two or three million dollars, then start putting three squadrons on the big rocks instead, and you will only die by choice, or by passing out from boredom. There's no need to build any other units. While I upgraded the station all the way, I didn't really need to. Ships will get through and damage you, but finding the empty asteroids, and aiming the squadrons at the closest threats will clear them up. With no set levels, no upgrades for constructed units, and no increased difficulty beyond the number of enemies I never felt I needed to do more. I could probably play for weeks on end with my boredom level being my greatest enemy. Good basic mechanics, and theme, but make it tougher to just do one thing to succeed.