Spellbind Reviews – Page 3

4/5 rating based on 27 reviews. Read all reviews for Spellbind for iPhone.
Spellbind is free iOS app published by Dimitrios Vasiliou

Very Good

MsSooka

This is a really good point and click game. Has a good story line with good puzzles/games. Hope they make another one and continue with the story.


Well done ?

Casual mode

Enjoyed this one..made me think lol. Well made, no glitches, smooth gameplay. Puzzle clues are found within the game...just have to remember where to use them! Would love to see more from this dev..thank you great job!


Awesome!!

Latull17

A really great game! It's not the average point and click escape game. It long and has a lot of depth to it. Quite challenging at time also. My only gripe would be the length of lag between certain tasks like reading thought bubbles, entering and exiting certain areas, using different tools or potions, etc. But I definitely recommend this game!


Not worth it

Haggagahahnnene

I get the impression that this app was made as a school project by someone who does not speak English as a first language (which is fine, simply an observation based on the stilted "storytelling"). If I was the teacher, I would give the student a C because the game crashed immediately. As a consumer, I give it an F-. The graphics are better than I could do, but worse than a professional could do. The music is insanely loud. The puzzles only vaguely make sense. I quit after only a few minutes because the text pop ups are annoying and the puzzles are not satisfying. I hope the developer got a good grade, but this is not worth my time.


addictive puzzle,excellent soundtrack

rcon303

i randomly dowloaded this free app. love the music! pictures,puzzles and graphics are offbeat .been playing for 2 .5 hours cant stop.......


I love this!

Ebouamfs

It's very easy, or can be since you can skip every puzzle once the timer runs out. And it's very fun. Low on action, but nevertheless delightful.


Solid point and click game

M_Princess

Nice point-and-click game with a decent plot and no bugs (at least that I encountered). Puzzles were a pretty good level of challenge, without being impossible. I think they hit the sweet spot for length of the game. 2 suggestions: a few parts are too text-heavy, and the journal needs to be moved out of the inventory - too much left/right scrolling as it is.