SoulSpark- Eternal Mana Strike Reviews – Page 4

4/5 rating based on 51 reviews. Read all reviews for SoulSpark- Eternal Mana Strike for iPhone.
SoulSpark- Eternal Mana Strike is free iOS app published by Gamerce ApS

Sir

G squeeze start

Gorgeous game with room to grow on the mechanics side. I stand by the artist and design team so we support it as it becomes the Tiamat of app games, thereby assuring me an elevated place in the burnt out she'll that was once my village


Gorgeous, Fun,

Graphite Tiger

This card battle game is fun, it has gorgeous artwork by a well known fantasy game Illustrator (read his review), and there's a good strategy component like all these games have. I've downloaded and played too many of these types of games, and this succeeds on levels, where others fail, not the least of which is the vertical format that lets you actually see the card designs, game icons, map etc. The battle system works well, the storyline is ok and good humored, and it's kid friendly, if that's a concern. It also doesn't take itself too seriously. Others have complained about the ads you see after a battle. This is not a problem for me as I hit the "X" and they disappear. Others perhaps haven't noticed the "X". ?. Having said all that, I agreed with one online review that I read that called the game "Free-to-try", not F2P. I've played quite a bit, did some grinding, and made it to Direwood, Royal Blood sequence where I hit the wall....hard. You have to have gems to recruit better Heroes, and you've got to buy them ($$$) to get them. You can grind until the cows come home, but that's not going to work, as there is a very low gem payout. In-game gold gets you some things, but not Heroes apparently. I'd much rather pay $10 for the game and play forever, and buy reasonably priced updates than get chained to F2P (like a lot of players). Game studios need to make money, that's cool - but playing a mobile game is now like playing golf. Want to play? Pay up....every time. Mobile games should be like board games. Buy it, then play it until the end of your days. Also, I hate being chained to some game server. That means you have to be on the internet, preferably wifi.


Game prompts for review too early

xienwolf

Most reviews will be poorly informed due to this.


Very Fun!

Emacneilandcheese

Love the combat system! It's a nice change.


Glitchy

Leemurz

I was able to finish all available levels, without purchasing any add ones. This game is fairly glitchy throughout. Ads would sometimes unpredictably pop up, prompting inadvertent activation of the ad, but not too overwhelming - probably acceptable for a free app. Oftentimes would require restarting app because of glitches while equipping cards, and seldomly during gameplay (although this occurred several times during gameplay). Gameplay progression seemed a little uneven (got stuck for sometime on middle boss sword lady), whereas later bosses less problematic. After finishing, acquired mercenaries lost all equipment options (glitch). Like the art, gameplay generally, but still needs a lot of work on glitches throughout the game.


Awesome!!!

StrikerZero101

It's an amazing game!! I recommend it for all!


Fun so far...

emanemos

Cool game with interesting story and characters... Great for those who like card based battle games... Seems like it will get expensive pretty fast though... I hope it's at least somewhat playable without buying gems, because I don't plan on spending on more than a couple of games at a time, and those spots are already taken....


Buggy

Got bored

The hero health shown in the equipment screen doesn't match the hero health when you enter battle. Nothing worse than trying to manage your team and then dying when you enter battle because of incorrect information


Ok

Courtrodri

Better games out there.


Epic game with small quirks/bugs

EuphoricMemory

Got this game a few days ago and just finished it. Some of the complaints in the other reviews are valid, such as the bs starting health reduction after every fight, the annoying ads that pop up sometimes between screens, and the weak storyline. Other complaints, however, are simply unfounded: this game is not at all "p2w" - I never bought any IAP's, and, quite frankly, I did not at any point feel compelled to make purchases to progress. The game is also not "too difficult" or "unfair", although it might seem that way sometimes (that golden sphinx fight, oh my god...). Every seemingly insurmountable encounter has at least one winning strategy, and finally finding that strategy after much planning and experimenting is one of the most rewarding experiences this game offers. On top of that, this game features great artwork, an innovative real time card battle system, great card variety, and an in-depth, surprisingly balanced roster of card effects (armor, healing-over-time, stun, etc.). These features far outweigh the bugs and other negative aspects of the game, at least in my mind. I'm sitting here after an intense boss fight in the void, and not only did the game crash during the final cutscene, but I am now unable to manage the equipment of my tavern-hired heroes. You know what, though? I ain't even mad. That's how good this game is. Tip #1: Don't bloat your character decks with useless cards. In many (if not most) cases, one card per deck is enough. Tip #2: Buy Aegolius with your starting gems. Just trust me. Tip #3: Yes, you can revive your characters with gems, but doing so will rarely lead to victory. Just save your gems, retreat gracefully, and head back to the drawing board. Tip #4: Pay attention to new enemy card effects and cast times. This can really help you plan your strategy if you don't beat the level the first time. Tip #5: Coins are scarce, so only research the cards you need, such as one that gives you a volley stun.