Slime Pizza Reviews – Page 4

4/5 rating based on 58 reviews. Read all reviews for Slime Pizza for iPhone.
Slime Pizza is free iOS app published by Nitrome

Scammy

Grimm Wits (Youtube)

Way too many ads too enjoy, and after you pay for no ads, you still get ads.


Miss

Abelhawk

Too much dialog and pointless storyline. Just make a game with a bunch of seamless puzzles! The gameplay was fun, but you don’t need to spend all your resources on a story about a freaking slime that delivers pizza.


Ads....

TG-gamer

Every. Time. You. Die. There. Are. Ads... After playing a little while, It will get to the point where you don’t want to play. Don’t get me wrong, I understand ads are a must on a free game, but drown your players with them. Overwhelming players with them won’t get them to buy the no ads option. I like the game mechanics and it is a nice concept.


Great game

user14262373

I love my lil slime buddy. Great aesthetic. Speaks to my soul. Pizza + space + perfect mix of random stuff. Only thing is there's a level in the middle that's stupid hard, kinda frustrating, but once you get past it it gets back to being a fun game. Overall, really appreciated that game designers weren't petty about making you constantly redo stuff you had already achieved. Love that bc it lets you focus more on the game. They also eased you into becoming fluent with the mechanics. Love the movie at the beginning and graphics and everything! Would have enjoyed more cutaway scenes. Make a Slime Pizza movie??? :D


Devs please talk to me

DerpoZepplin

Does this game end or is it endless


Not the best choice

17Ikibiir

The game is a good concept. It's fun at first but then it's repetition of the same types of rooms. You get stuck on a lot of the rooms. Makes you rage a lot when the same thing happens for 3 hours straight. The game is called slime pizza where a slime delivers pizza but there is no delivering pizza and you only collect pizza for 1 reason. Not recommended. I would probably like it if certain levels were a little easier to complete. Bye for now.


Takes practice and patience...

Kaveman2010

...but good game overall. The character can be frustrating to maneuver through certain areas, but that adds to the challenges of each stage. The character has a tendency to stick to surfaces that you don’t want him to. There are 25 stages with 24 save points. Many of the levels have hidden passages to rooms with pizza slices, which is needed for save points. The cost of save points starts low and increases every few levels. I had to go back to replay a few levels and find the hidden slices in order to buy a save point. The game does provide enough pizza to get to the end without having to pay $$ for them. The save points can be confusing in that when you view one and it shows that you did not get all the slices, you have to go back to the previous save point to play the correct level and find the remaining slice(s). There is an ad after each death, but they can be quickly dismissed so that you can resume playing. I only wish there were more levels. Maybe in a future update?


Garbage

JEmlay

This game is total garbage! Play control is atrocious. The physics are absurd.


Could've been a great game

Fhfefheh

The character is way to slow for it to feel enjoyable at all, and his hitbox is huge. The amount of maneuverability you have is good, but it's all for naught since there's many times when you get hit by something you weren't even close to. Gave it a two star because a lot of effort was put into this game and it is moderately fun if you can get over how sloppy the mechanics feel


Endearing, Unique Game!

Joshai

This game is a nice standout on the App Store. It is worth far more than the free price tag. It is charming, with cute graphics, a unique one touch control scheme, and interesting game mechanics. It has a sort of care-free innocence to it, reminding me of some NES games from my childhood. It is fun the whole way through. Do not pay attention to the reviews saying the controls are bad. The controls are 100% user-based. Once you know what the slime sticks to and how to control his trajectory, you find that virtually all deaths are the fault of the user - usually due to the player trying to rush to quickly. With precision handling and patience, you can have perfect control of the slime. My one complaint is that the game is too short. I have already played through it twice, and am wishing for more levels already. There are a lot of great mechanics that could be combined together for a bigger challenge. I wish the game was 2-3x longer than it is, just because of how much fun I was having with it. I hope Nitrome gives this game a good update or two.