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Shadowplay: Whispers of Past

Discover the newest hidden objects mystery game from the TOP SELLING premium games company, Big Fish. With more than 26 million premium game downloads worldwide, Big Fish gives you exciting new mysteries to solve each week!
Category Price Seller Device
Games Free Big Fish Premium, LLC iPhone, iPad, iPod

A pleasant evening takes a terrifying turn in this spooky Hidden Object adventure! An ancient artifact known as the Skull of Darkness is all set to be the next exhibit at the museum, but when a thief breaks in trying to steal it, he gets more than he bargained for. This burglar accidentally unleashed a powerful dark force that’s now causing all sorts of havoc. Even worse, your daughter has been kidnapped by this evil entity and taken to a realm of darkness. Can you save Maya from the terrors that await her in the place of shadows?

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Reviews

Suspenseful & Great
catalina5

Love ❤️ this developer and their creativity. Storyline is suspenseful, tasks are thought provoking, hidden object scenes with unique puzzles. Yes, there is a collectible to find in the scenes. Have not run into morphing objects. Character voice overs, along with the graphics are outstanding. Crisp & Clear and no lag time between scenes. Thoroughly enjoying this installment! Highly recommend buying this game. Hard to put down ( in fact coffee keeps getting cold). Play the trial and I hope everyone is as intrigued and engrossed as I am. Happy ? Gaming Everyone!!! Thank You Big Fish & a Thumbs Up to the developers. KdBoots??


It’s a Mad HeadHead game fans!
K-RanO

All MH fans should be peeing in their pants, after all it’s a MadHead Game. Difficulty....chase light beams then make decision to buy.


Guess What Fans? It's A MadHead Game!
KimTwilight69

And, it's a good one! Shadowplay is back with a riveting sequel that combines stellar artwork, a creatively revealed storyline, and spectacular gameplay, within a first-rate production that demonstrates how these developers are in a class of their own. The storytelling, although the theme is rehashed, is presented in true Madhead fashion — a fast-paced, action-packed adventure full of heart-pounding twists and turns. Right from the get go, you have to break out of a museum, fend off a monstrous skeletal dinosaur, and escape from ravaging fires engulfing a theater. This developer always creates compelling characters whose personalities seem natural but unrefined; for example, the hippie with disheveled long hair, painting on the bench next to the theater, talking as if his mind is still tripping from the 1960's "free love" movement. The dialogue is sometimes conveyed within split panels, a hallmark of this developer. The quality of the graphics is average; the details could be sharpened up a bit. You can customize your settings. The inventory is labeled and interactive; items require assembly. In custom mode, the teleport map — thankfully located on the main screen — facilitates brisk travel to labeled locations and indicates available actions. Transition between scenes is smooth and quick. Just as I've been wondering if developers have met a brick wall in concocting fresh ideas for the gameplay, this developer steps up to the plate and exceeds my expectations by showcasing highly imaginative and revolutionary concepts that take my breath away. In my opinion, the HOSs are concrete examples of their visionary insight; the clever interactions arouse my curiosity as to what surprises I might discover next. I like the one in the museum in which you move the interactive display from side to side while finding silhouette shapes on the walls. The puzzles are well executed, and they intelligently suit the objectives in progress. Several are somewhat challenging, as I needed to work them out. I do not like the gimmicky puzzle that repeats, but I don't want to go into detail. The collectibles are well hidden within the environment. Now, I move to the other end of the spectrum — the not-so-good: When picking up objects sometimes, a strange clicking noise resonates, indicating a technical programming glitch. As usual, some of the key components are accessible from under the Menu — such as the Objectives — and this might be a distraction for some of you. The adventure portion of gameplay is not difficult. The trial's playtime is short, and the amount of tasks to perform in some scenes is minimal. For these reasons, I've deducted a full star. However, the positives far outweigh the negatives, and hence the 4-star rating.


Annoying
kennlucas

Stop interrupting game play to beg for reviews!


Love It
H1ppo109109

Right entertaining.


Should have trusted my instincts
1jaxsgirl

I wasn’t impressed with the free trial but against my better judgement I purchased the game anyway hoping it would get better. The storyline is boring. Couldn’t care less about any of the characters, gameplay is clunky at best, HO’s are annoying, glitches are everywhere, no map, I deleted almost immediately after purchase. What a total waste of time and money. Very disappointed.


Not the best Big Fish Game
Sheharris

The green goblins or whatever they were made this game so bad.


Shadowplay: Whispers of the Past by LynxMinx
lynx minx

No more extension cord! New tablet, and this was the first game I played on it. Boy, Mad Head, putting an in-game teleport map will amp up your reviews. I loved this game. The storyline was easy to follow, albeit a bit banal, but at this stage in this genre, we can expect that to occur. The graphics could have been sharpened up a bit, but overall they were decent and did not all look identical in every location. This was an archaeological horror adventure, one of my favorite type of games. You could customize settings, there was the teleport map to transport you instantly between locations, and there were complex items to assemble. At each location you must collect some archaic symbol. There were a plethora of tasks to accomplish at each location, and you experienced different perspectives and zoom zones from this creative developer. You’re given a device to dispel the evil shadows and it had its own mini-game associated with it. The HO scenes had a decent variety, and some were unusual. Morphing objects were confined to those scenes. There were many puzzles/games to experience. Some were a tad simplistic and others required more thought, but there were codes to crack, games of dexterity, and others of logic; in short there was a puzzle for every gamer. The game ran very smoothly and the quality assurance was excellent. This game was lengthy including the bonus adventure. My true rating is 4.5 stars, and I am only deducting half a star for the trite storyline and the quality of the graphics. This game flowed well and was extremely enjoyable! Happy gaming everyone! Next up is ERS, so it’s doubtful that I will even bother with it unless the reviews are terrific, and if KimTwilight doesn’t like it, neither will I. I am tired of wasting money on awful glitchy games, and if we don’t want those, we shouldn’t buy them. We need to send a message to BigFish that we won’t tolerate games with poor quality assurance.


Whispers one of the best
Mzscahlett

I plat these games constantly when I want to be distracted; take a break from my busy life. Many are a bit too complicated (counter intuitive puzzles, etc) but this one has a linear thread through the story that I like. Good fun. Great puzzles.


#KEEPITDARK
MissLCinSF

SHADOWPLAY: Remain in the Shadows. While I love and appreciate crisp, brilliant realistic graphics, some are truly beautiful and stunning, and the mystery storyline based in a museum.....it's not enough to cover up the mediocrity underneath: •BBB: BEYOND BASIC BORING. Overly Simplistic HO/Puzzles/Mini-Games. I can't help but compare it to a previous EIPIX Game: Hidden Expedition Smithsonian Game, that rocked a game mixing Natural History and Mystery....resulting in a fabulous game that was exciting and educational. Where in this game there's several blatant disconnects. ? You have to hunt for any real creativity in terms of "game play" and there's zero evidence of any of the real work you'd expect from EIPIX. •While I love all things Paranormal, The use of that lame handheld object to dispel evil blobs is boring and distracting. It's worn, dated and BORING! How about something....ANYTHING new and exciting? ?There's SO much in that field thats new-can be implemented-as it's always in flux and can be consistently updated! •The lag time in between the "scenes" is redundant and frustrating. •There's nothing new, interesting or gives the impression of excitement to look forward to. ?The DRAWER OF ARTIFACTS MINI GAME: Also boring, way too simple and then time consuming- without any challenge, complexity or fun. FAUX CHESS BOARD GAME: Pass. PLEASE step it up EIPIX! Miss LC in S.F. ???