Category | Price | Seller | Device |
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Games | Free | Rubenstein Technology Group, Inc. | iPhone, iPad, iPod |
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This application was designed and developed by Rubenstein Technology Group, a software development firm specializing in web and mobile application development. Contact us for details on building your own iPhone Apps.
SPECIAL THANKS to Miral Kotb for her significant development contributions to RubyRepeat 2.0.
Okay concept, not that original. The execution could have been better. Other than that it does try to help improve your memory, although I still find myself forgetting little things here and there. Guess I'll have to play more.
This game is good, but with some user interface tweaks it could be great. My 5 year old couldn't figure out this game and got quickly bored. With [A] More contrast in the UI - the lit up "facets" don't provide enough contrast for a mobile device. And [B] more obvious cues that you completed a round successfully. This game would be great.
The idea for this app is a good one, however more time needs to be spent on the interface, effects, and sound. My main concern for this app is the sound. The sound effects are barely audible. My second concern are how the pieces light up. If the iPhone is held in such a way that a reflection of light is caught on the screen, it is impossible to see if a piece has been illuminated. Lastly, the game board can be made to look much better. Currently the app looks as though it were written hastily. Should these items be resolved in a future update, then I would re-load the app back to my phone.
You can barely see the rubies light up, let alone hear them. It's also pretty slow. Fun classic, but this version needs improvement.
I see that someone else has already said that it needs to store high scores. Sound would also be nice. I downloaded the app, played it twice and then removed it.